sheave_core/messages/fc_publish.rs
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use std::io::Result as IOResult;
use super::{
Channel,
ChunkData,
Command,
headers::MessageType
};
use crate::{
Decoder,
Encoder,
ByteBuffer,
messages::amf::v0::{
AmfString,
Null
}
};
/// The command to tell the playpath.
/// Typically, this becomes same as the releaseStream's one.
#[derive(Debug, Clone, PartialEq)]
pub struct FcPublish(AmfString);
impl FcPublish {
/// Constructs a FcPublish command.
pub fn new(playpath: AmfString) -> Self {
Self(playpath)
}
/// Gets the playpath.
pub fn get_playpath(&self) -> &AmfString {
&self.0
}
}
impl From<FcPublish> for AmfString {
fn from(fc_publish: FcPublish) -> Self {
fc_publish.0
}
}
impl ChunkData for FcPublish {
const CHANNEL: Channel = Channel::System;
const MESSAGE_TYPE: MessageType = MessageType::Command;
}
impl Command for FcPublish {}
impl Decoder<FcPublish> for ByteBuffer {
/// Decodes bytes into a FcPublish command.
///
/// # Errors
///
/// * [`InsufficientBufferLength`]
///
/// When some field misses.
///
/// * [`InconsistentMarker`]
///
/// When some value is inconsistent with its marker.
///
/// * [`InvalidString`]
///
/// When some value is invalid for UTF-8 string.
///
/// # Examples
///
/// ```rust
/// use sheave_core::{
/// ByteBuffer,
/// Decoder,
/// Encoder,
/// messages::{
/// FcPublish,
/// amf::v0::{
/// AmfString,
/// Null
/// }
/// }
/// };
///
/// let mut buffer = ByteBuffer::default();
/// buffer.encode(&Null);
/// buffer.encode(&AmfString::default());
/// assert!(Decoder::<FcPublish>::decode(&mut buffer).is_ok());
///
/// let mut buffer = ByteBuffer::default();
/// assert!(Decoder::<FcPublish>::decode(&mut buffer).is_err())
/// ```
///
/// [`InsufficientBufferLength`]: crate::byte_buffer::InsufficientBufferLength
/// [`InconsistentMarker`]: crate::messages::amf::InconsistentMarker
/// [`InvalidString`]: crate::messages::amf::InvalidString
fn decode(&mut self) -> IOResult<FcPublish> {
Decoder::<Null>::decode(self)?;
let playpath: AmfString = self.decode()?;
Ok(FcPublish(playpath))
}
}
impl Encoder<FcPublish> for ByteBuffer {
/// Encodes a FcPublish command into bytes.
fn encode(&mut self, fc_publish: &FcPublish) {
self.encode(&Null);
self.encode(fc_publish.get_playpath());
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn decode_fc_publish() {
let mut buffer = ByteBuffer::default();
buffer.encode(&Null);
buffer.encode(&AmfString::default());
let result: IOResult<FcPublish> = buffer.decode();
assert!(result.is_ok());
let actual = result.unwrap();
let expected = FcPublish::new(AmfString::default());
assert_eq!(expected, actual)
}
#[test]
fn encode_fc_publish() {
let mut buffer = ByteBuffer::default();
let expected_playpath = "";
let expected = FcPublish::new(AmfString::from(expected_playpath));
buffer.encode(&expected);
Decoder::<Null>::decode(&mut buffer).unwrap();
let actual_playpath: AmfString = buffer.decode().unwrap();
assert_eq!(expected_playpath, actual_playpath)
}
}